As promised here’s some more pictures of the two mobs I’ve made for Gangs of Dunkeldorf so far. 3 more to go. And also some more gang members, including two pets. It’s a huge undertaking. Getting the rules into a playable state, making items and character cards. Getting them all painted. But it’s also a super fun process.
Please note that compared to my other Dunkeldorf stuff, I have started to paint these rather quickly. I have so many to paint and get ready, I decided ‘Fast & Furious’ was the way to go.
The Drunken Mob
The Gong Family
Emmerich the Hunter
Esther the Zealot
And some tiny pets. Really happy to have them in the game as well. Feels so ‘Dunkeldorfian’ that even the pets will fight you.
Quite a few weeks ago I got some more Gangs of Dunkeldorf playtesting on the table. Just haven’t had the time to post about it until now. As always, the drunken mob didn’t dissapoint. First turn, first go and they went straight into the canal, and stayed there for the rest of the game. Drunkely going back and forth, wondering why their pants were wet.
Have the gangs down, so this time my opponent got to choose who he wanted in his gang, instead of an already pre made gang. And I had prepared two deck of items, so there were options there as well.
Two of the mob bases have been finished as well. More detailed pictures in a second post I think. So not to flood this one.
We also got to play with pets. My opponent had brought his lovely Battle Chicken. I feel the pet system if probably where I’ll be deviating the most from Gangs of Rome.
And I had to document this crazy roll for all times. Think I used up 4 years of luck right there.