The Kingpin kickstarter is going incredibly well, with so many stretch goals being unlocked super fast. Here I’ve painted one of the: Jenny, Lenny’s kid. She’s so cute, with that smirk on her face. And teh fact that her pants are torn here and there, is such a great detail. Makes her feel so much more alive.
I’ve also painted some of the Dunkeldorf Botany pieces, but only used them as scatter pieces in these pictures. That said, It’s amazing how much some flower pots and bottles add to a scene.
Another of the ‘broken down’ buildings completed. No specific order I wanna do these in. This one was chose cause I wanted to use it for some of the Kingpin kickstarter pictures. Added one of the lanterns from teh Dunkeldorf 2 kickstarter.
Love this little terrace. Decided the window here was never in use, so vines has been ‘allowed’ to grow over the door.
I’ve raised the ‘better parts’ of the city. Wanting to give off the impression that the rich and mighty really do look down on the poor. Gonna replace the ‘bottom layer’ with foam later on. Wanna make it look like rough stones with a sewer pipe sticking out somewhere. But that is a project far into the future.
The newly finished building in it’s environment.
Turning this area into a market place. The walls ‘shielding’ the customers from the ‘dirt’ below. Stairs leading down will be added at a later point. And probably have a Dunkeldorf guard on watch duty just about there at all times.
I’m already regretting this, but I’ve also started to add ‘scatter’ pieces all over. To make it all come alive. It does make it a bit of a pain every time I want to do changes. But I don’t think this project will ever really be finished, and in the mean time it might as well look as fun and interesting as possible.
The third kickstarter for Dunkeldorf is ongoing as I write this, and I’ve been gifted some of the amazing minies for this one. Now I’m a huge Dunkeldorf (and Kinggames) fan, but I truly think Nana and Nicki have outdone themselves this time. Every detail is cared for. Every figure having a ‘place’ in the universe. So great to see the people behind this moving from strength to strength.
I’ve been gifted with some of this kickstarters characters. And once again, they’ve been a pure joy to paint. From Sven’s facial expression, Lenny’s ‘casual’ pose, Barik’s amazing tummy to Mariks fierce smirk and Claudia’s beutiful crossbow. I’m in love ❤ And not sure I can ever do these beautiful characters justice. But that does not diminish my joy of painting them 🙂
I have a lot of Carnevale stuff. Like A lot a lot! But I never play Carnevale, so it’s just ‘there’. All glued together in boxes, unused and unloved. I also have a lot of Dunkeldorf stuff. Like A lot a lot! But I don’t use minies in my rpg games, and I don’t have a skirmish game for them. So they’re in boxes, unused and unloved.
Which I think is quite silly.
So, introducing Project Dunkeldorf Shelf. Cleared out a whole shelf of board games, and started building a part of Dunkeldorf, Venetian Edition. I kinda like it. While I would have preferred the medieval look for the Dunkeldorfians, I think this actually works now.
Clearly it’s very much a work in progress. And it’s already changed from when I took these pictures, to writing this text. Parts of the town has been raised, buildings moved etc. And a short shopping list has been compiled (cause off course I have to go shopping for more stuff, like I wasn’t already drowning in mdf buildings).
Long term I wanna raise the entire city somewhat, have big sewer pipes coming out from under the city, spilling water into the canal. I want at least one of those to be big enough for some daylight-avoiding characters to lurk in.
I want some light above the town. Thinking adding some LED’s to the shelf above. And get a print somehow, of a background, to blend it in more. So it’s not just a ‘city on a shelf’.
The two ‘pretty buildings’ to the right will be changed for at least one nice big one, to be Herman’s residency. Stairs going from the various levels (now that part of the town is raised). Maybe some stairs leading down into the water perhaps.
The corner building in the back right is gonna be the Prancing Peacock. Since it has that big open ‘serving window’, I want the inside to be decorated with furniture and people too.
So not gonna get bored anytime soon, considering only one building so far has been painted 😀
I have an entire ‘backstory’ for my Dunkeldorfians. I’m toying with the idea of getting them on the table for a skirmish game somehow, and the narrative is kinda important for me. Nana pointed out that Günther could easily be converted to carry a bouquet of flowers too, which actually fits my story perfectly. So here he is.
I love and adore Linus. And not just because he bears my name. I seriously love the figure in and off itself. So I might have bought quite a few of him. And while he looks absolutely stunning in his original form, here’s the guy going off on summer vacation. Even servants need a little time off now and then.
And not only is he standing there, enjoying the soft cool breeze, drinking something alcoholic. He is also waiting for his date to show……
Didn’t do much to him really. Sculpted a hat out of green stuff, cut off the candle and glued on a tiny glass. Which has broken off so many times it now sits wonky. But I’m putting that down to Linus being drunk. Lastly I drilled away the keys, and added some flowers. Pretty pleased with how he ended up. Quite annoyed with hos difficult it was to take a picture of his face. Think the shadows from the hat just completely messed up my phones capabilities to do a decent job.
Also, yes, it is fully intentional that he has a quite unhealthy skin tone. He’s slowly developing a background story here, and that plays a part of it.
I was gifted some early miniatures for the second Dunkeldorf Kickstarter. Beautiful sculpts, with great details and so so sooooo much character. I could go on about the high detail level, the fantastic customer service and the amazing people behind this project. But if you take away just one thing from Dunkeldorf, it should be that these are amazing miniatures in all their ‘normal-ness’. They have fat bellies, scars, hunched backs, drooping breasts. Their not ‘heroic adventures’, just people trying to carve a life for themselves in the town of Dunkeldorf. And I seriously love that ❤
I can’t begin to describe how incredibly honored I am that Linus has been given ‘my name’. So the minute my pledge arrived, he was the first to be painted. And what an absolute joy to paint. The details are amazing, and there’s still enough ‘flat’ areas to add your own touch.
After watching Kujo Paintings tartan tutorial: https://www.youtube.com/watch?v=EoxHISEa7Lw I decided to spice up his coat on the inside. Wanna get better with my freehand, and this was the perfect excuse. So while not following the tutorial to the letter, I really like the end result, with the amount of time I put into it.
Also wanted a more ‘textured’ feel to the outside of the coat, so did a little stipling, And really like the soft feel it added.
Have been buying some terrain scatter stuff, like fireplaces and the like. And wanted to use it as backdrop for my Dunkeldorf stuff, but haven’t gotten around to paint any of it yet. So did feel a little sad, it would be another ‘portrait’ image. Until I realized I had the perfect furniture of all times. Hero Quest!
(yes! I do realise he’s on a wooden floor base, and it’s stone on the terrain. Haven’t received the wooden flooring for this terrain yet)
Paint recipe. As always mostly Scale75 unless otherwise noted
Skin: Corpse Pale (AP), Harvester Flesh, Felsh Wash (AP), Basic Flesh, Moonray Flesh
Eyes: Moonray Flesh + White Sands, Nuln Oil (GW), Innsmouth Blue, SS Dunkelgelb 44
Tartan: Deep Red, Mars Orange, SS Dunkelgelb 44, Nacar
Shirt & Trousers: SS Dunkelgelb 44, Nuln Oil (GW), Nacar
Coat: SS Dunkelgelb 44, Corpse Pale (AP)
Leather: Brown Leather, Strong Tone (AP), SS Camo Top Lights
Yellow: SS Camo Ocher Brown, Flesh Wash (AP), SS Camo Top Lights
Metal: Victorian Brass, Strong Tone (AP), Elven Gold
Socks: Thar Brown, Flesh Wash (AP), Corpse Pale (AP)
Close ups of the tartan. Really please with the outcome for how quickly it was to make
I think she’s my favorite so far. The fact that she had scraped her knee on one side, made it easy to decide she was bleeding through her bandages on the other leg. I also wanted her to stand out a little, and not be too grey and brown. So went for yellow cloth and made her staff a little ‘done up’. She might look grumpy, but she’s a softy on the inside, in my version of Dunkeldorf.
All paints are Scale75 unless otherwise noted
paint recipe: Skin: Basic Flesh, Reikland Fleshshade (GW), Basic Flesh + Mojave White yellow: Gelbraun Brown, Mojave White Chainmail: Leadbelcher (GW), Nuln Oil + reikland Fleshshade (GW), Leadbelcher Light Leather: SS Camo grey Brown, Agrax Earthshade (GW), SS Camo grey Brown + Mojave White, Agrax Earthshade (GW and yes, again) Red leather: Camo red Brown + Rotbraun Primer Red, Agrax Earthshade Poison: Camo Medium Green, Agrax Earthshade, Autumn Green
I wanted Herman to really stand out, so went for a high contrast using purples and yellows. I think his cloak ended up looking a little ‘bathrobe’ like. But I bet he doesn’t care :p
All paints are Scale75 unless otherwise noted
Paint recipe: Skin: Olivegrün Green, Pink Flesh, Reikland Fleshshade (GW), Pink Flesh + Mojave White Purple: Black Leather, Flat Black, Black Leather + Mojave White Coat: SS Camo Ocher + Nacar, Reikland Fleshshade (GW), Nacar, Orange Leather Inside Cloak: rainey Grey, Orange Leather, Druchii Violet (GW), Nuln Oil (GW) Fur: Brown Gray, Nuln Oil, nacar Gem: Deep Blue + Nacar, Titanium White (Schmincke), Retributor Armor (GW), Reikland Fleshshade (GW), Stormhost Silver (GW)